WOW IDEA #17 Education, More for Less, Flow
http://www.youtube.com/watch?v=zDZFcDGpL4U
"InNOVAtive" designs for ultra-low-cost products - Getting MORE from less to serve more people (19 mins).
Engineer, RA Mashelkar shares three stories of ultra-low-cost design from India that use bottom-up rethinking, and some clever engineering, to bring expensive products (cars, prosthetics) into the realm of the possible for everyone.
http://www.ted.com/talks/r_a_mashelkar_breakthrough_designs_for_ultra_low_cost_products.html
FLOW or “The Zone” by Mihaly Csikszentmihalyi is the former head of psychology at the University of Chicago. Noted for his work in happiness and creativity
What is flow?
According to experts, "Flow is the mental state
of operation in which the person is fully immersed in
what he or she is doing by a feeling of energized focus,
full involvement, and success in the process of the
activity."
Athletes call it "The Zone."
According to Csikszentmihalyi, flow is completely
focused motivation. It's a single-minded immersion
and represents perhaps the ultimate in harnessing
emotions in the service of performing and learning.
In flow the emotions are not just contained and
channeled, but positive, energized, and aligned
with the task at hand.
The hallmark of flow is a feeling of spontaneous
joy, even rapture, while performing a task.
Can you start thinking of ways being in "Flow"
could help you in particular areas of your life?
Csikszentmihalyi identified these 9 factors
that accompany the "Flow" experience:
1- Clear goals (expectations and rules are
discernible and goals are attainable and align
appropriately with one's skill set and abilities).
Moreover, the challenge level and skill level should
both be high.
2- Concentrating, a high degree of concentration
on a limited field of attention (a person engaged in
the activity will have the opportunity to focus and
to delve deeply into it).
3- A loss of the feeling of self-consciousness,
the merging of action and awareness.
4- Distorted sense of time, one's subjective
experience of time is altered.
5- Direct and immediate feedback (successes and
failures in the course of the activity are apparent,
so that behavior can be adjusted as needed).
6- Balance between ability level and challenge
(the activity is neither too easy nor too difficult).
7- A sense of personal control over the situation
or activity.
8- The activity is intrinsically rewarding, so there
is an effortlessness of action.
9- People become absorbed in their activity, and
focus of awareness is narrowed down to the activity
itself, action awareness merging.
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